So I've been working on a PVP map where light plays a huge role in drawing the player to certain locations. I've encased the entire city in huge bedrock walls and for some reason I still have these torch-like dim patches on the ground. What's My Light Level Mod registers them as giving off actual light, too. I try and update the blocks by placing torches down and removing them but it doesn't change anything. Any idea what the problem is?
P.S. You can see in the screenshots that I haven't loaded some outside chunks where the walls are. Is there any way to use fog to cover that stuff up? Thanks.
Pokemon: Soul SIlver FC: Sal - 2923 1359 2326
My pokemon are PokeSAV'd but they are legal.